All spells have effects now, so no more firecubes. It looks like a cosmetic change, but actually it’s a basis for future spells, including attacking ones. I’ll add more of them, and you’ll be able to find some of them while exploring the worlds.
The world generator is now scripted, so you can change it if you feel like modding. It can only generate terrain and water for now. I’ll add object generation later, as well as triggers and events to script the worlds.