LEVEL UP! 0.04

Well, it took much longer than I expected, mostly due to real-life issues.

The main features for this release are bonuses (health and upgrade points), explosive barrels and new rooms which make levels more varied.

I wanted to add more enemies, but I found the collision system to be quite buggy, especially in object-to-object collisions. So I rewrote it from scratch. The new collision system doesn’t distinguish between the level voxels and objects/characters, and it’s much faster. It’ll make adding destructible bosses much easier too. So, I decided to release it now as is, and add more enemies in the next version.

Demo download and more info about the game.

This entry was posted in LEVEL UP! and tagged , , , . Bookmark the permalink. Both comments and trackbacks are currently closed.