Tag Archives: video

LEVEL UP! 0.03

New version with music and sounds by Michael Grubb of ShuffleBitSound. There are also some bug fixes, and game logic was rewritten to use new game object system from Arcane Worlds. It plays almost the same though. You can now choose between installer and zip-file downloads.

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Arcane Worlds 0.03

New version is released. This is mostly bug-fixing release, but I also added two new spells: water source and water sink. Water source is available in the paid version only, but you can add water sinks in the demo. You can now choose between zip-file and installer downloads. Video:

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First spells

Download free demo (version 0.02). You can also preorder it now for just $5.

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LEVEL UP! update

New version is released, featuring generated levels and new graphics: New demo can be downloaded too. Tiles were exported from Sproxel development version by my Python plug-in. I’m going to make a tech demo of Arcane Worlds now, so you can download it and test how it runs on your hardware. Non-interactive probably.

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Water simulation in Arcane Worlds

I’ve finally decided on the name for my Magic-Carpet-like game. It’s called Arcane Worlds now. This week I improved old water simulation and implemented water rendering with flowing foam. It still needs some work on shallow water (make it transparent) and improvements where it touches the coast.

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Voxel destruction video

Finally, character control and voxel destruction are implemented! Next: some enemies to blast holes in.

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