So, here’s the serious change to the global gameplay. You won’t find spells in the worlds now, instead you can collect resources to craft them. I might add spells you can find later, but they’ll be very rare, and most likely hidden in some secret places and locked with puzzles.
There’s also a tutorial now. I’ll expand it as I add new mechanics in the next updates.
Let me know what you think of the new gameplay.
Change log:
- Added resources which can be collected from the worlds and crafted into spells.
- Added tutorial world.
- Birds will now flock more and attack together when provoked.
- Fixed bug that sometimes caused generated worlds to be empty.
- Fixed bugs that produced wrong distances to portal and castle. Mana recharging and Use Portal spell will work better now.
- Starting a new game in the used slot will now properly erase all old files.
4 Comments
Love the game! Can’t wait for the next update. In this version, are we supposed to be able to access all the spells there are altars for? I can’t get the right resources to get anything besides Lightning, Water Globe, and Pit (and I haven’t actually managed to get Lightning yet). Also, there’s always one world I can’t get a portal out of (I think it’s the white one). Is that a known thing, or am I missing something?
Anyway, like I said, love it and keep up the good work!
You need to get out of the first group of the worlds to get other resources. There’s a special world with three circles of trees. Consider the spells you crafted (or can craft) and what you can do with them in that world.
I STILL can’t figure it out – any hints? Can’t ignite the five-leafless tree groups on the white world with fireball or lightning, can’t cast Portal in the middle, and fresh out of ideas even after the .24 update. I do see the three boulders and can guess each somehow corresponds to a circle of trees, but the puzzle itself completely eludes me/
Hint: plants need water to grow.