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	<title>Ranmantaru Games &#187; video</title>
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	<link>https://ranmantaru.com</link>
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		<item>
		<title>Arcane Worlds update 0.28</title>
		<link>https://ranmantaru.com/blog/2015/09/04/arcane-worlds-update-0-28/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-update-0-28</link>
		<comments>https://ranmantaru.com/blog/2015/09/04/arcane-worlds-update-0-28/#comments</comments>
		<pubDate>Fri, 04 Sep 2015 20:17:37 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=464</guid>
		<description><![CDATA[Video: Change log: Added building editor (enable developer tools too see it in the main menu). Made building models and textures independent and mod-able (this breaks old saved games). Your castle can be upgraded now, changing mana capacity, number of gatherers, etc.]]></description>
			<content:encoded><![CDATA[<p>Video:</p>
<p><iframe width="500" height="281" src="https://www.youtube.com/embed/2pO8DzJYTcA?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Change log:</p>
<ul>
<li>Added building editor (enable developer tools too see it in the main menu).</li>
<li>Made building models and textures independent and mod-able (this breaks old saved games).</li>
<li>Your castle can be upgraded now, changing mana capacity, number of gatherers, etc.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2015/09/04/arcane-worlds-update-0-28/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LEVEL UP! 0.10: switching to 2D voxels</title>
		<link>https://ranmantaru.com/blog/2014/11/21/level-up-0-10-switching-to-2d-voxels/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=level-up-0-10-switching-to-2d-voxels</link>
		<comments>https://ranmantaru.com/blog/2014/11/21/level-up-0-10-switching-to-2d-voxels/#comments</comments>
		<pubDate>Thu, 20 Nov 2014 23:36:01 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[LEVEL UP!]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[voxels]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=448</guid>
		<description><![CDATA[It&#8217;s been a long time since last LEVEL UP! update. I&#8217;ve switched it to 2D to make it easier to make new stuff for it, especially bosses. I&#8217;m going to update it more regularly now. In other news, it&#8217;s coming to Steam Early Access soon!]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/ekKRtVlHbpU?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>It&#8217;s been a long time since last <a href="http://ranmantaru.com/games/level-up">LEVEL UP!</a> update. I&#8217;ve switched it to 2D to make it easier to make new stuff for it, especially bosses. I&#8217;m going to update it more regularly now.</p>
<p>In other news, it&#8217;s coming to Steam Early Access soon!</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2014/11/21/level-up-0-10-switching-to-2d-voxels/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IndieGoGo crowd-funding campaign</title>
		<link>https://ranmantaru.com/blog/2014/10/06/indiegogo-crowd-funding-campaign/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=indiegogo-crowd-funding-campaign</link>
		<comments>https://ranmantaru.com/blog/2014/10/06/indiegogo-crowd-funding-campaign/#comments</comments>
		<pubDate>Mon, 06 Oct 2014 20:37:16 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=441</guid>
		<description><![CDATA[IndieGoGo campaign for Arcane Worlds is live! Check it out, spread the word, and consider backing it if you like the perks or want to support the game!]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/S3vloIHr7ns?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://igg.me/at/arcane-worlds/x/1106672" title="Arcane Worlds campaign" target="_blank">IndieGoGo campaign</a> for Arcane Worlds is live!</p>
<p>Check it out, spread the word, and consider backing it if you like the perks or want to support the game!</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2014/10/06/indiegogo-crowd-funding-campaign/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Arcane Worlds 0.23: resources and crafting</title>
		<link>https://ranmantaru.com/blog/2014/08/15/arcane-worlds-0-23-resources-and-crafting/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-0-23-resources-and-crafting</link>
		<comments>https://ranmantaru.com/blog/2014/08/15/arcane-worlds-0-23-resources-and-crafting/#comments</comments>
		<pubDate>Fri, 15 Aug 2014 17:23:02 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=435</guid>
		<description><![CDATA[So, here&#8217;s the serious change to the global gameplay. You won&#8217;t find spells in the worlds now, instead you can collect resources to craft them. I might add spells you can find later, but they&#8217;ll be very rare, and most likely hidden in some secret places and locked with puzzles. There&#8217;s also a tutorial now. [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/3JrDDPNDFCM?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>So, here&#8217;s the serious change to the global gameplay. You won&#8217;t find spells in the worlds now, instead you can collect resources to craft them. I might add spells you can find later, but they&#8217;ll be very rare, and most likely hidden in some secret places and locked with puzzles.</p>
<p>There&#8217;s also a tutorial now. I&#8217;ll expand it as I add new mechanics in the next updates.</p>
<p>Let me know what you think of the new gameplay.</p>
<p>Change log:</p>
<ul>
<li>Added resources which can be collected from the worlds and crafted into spells.</li>
<li>Added tutorial world.</li>
<li>Birds will now flock more and attack together when provoked.</li>
<li>Fixed bug that sometimes caused generated worlds to be empty.</li>
<li>Fixed bugs that produced wrong distances to portal and castle. Mana recharging and Use Portal spell will work better now.</li>
<li>Starting a new game in the used slot will now properly erase all old files.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2014/08/15/arcane-worlds-0-23-resources-and-crafting/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Arcane Worlds 0.20</title>
		<link>https://ranmantaru.com/blog/2014/05/29/arcane-worlds-0-20/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-0-20</link>
		<comments>https://ranmantaru.com/blog/2014/05/29/arcane-worlds-0-20/#comments</comments>
		<pubDate>Thu, 29 May 2014 15:31:06 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=422</guid>
		<description><![CDATA[I skipped posting about the previous update, so here&#8217;s the new stuff: I added first land monsters (caterpillars), world palettes (so I can customize world colors to look more interesting than just randomly generated ones), magic vortex to highlight portals and collectable spells, and fixed some bugs. I also researched new method for object shadows [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/hvIY57OznSE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>I skipped posting about the previous update, so here&#8217;s the new stuff: I added first land monsters (caterpillars), world palettes (so I can customize world colors to look more interesting than just randomly generated ones), magic vortex to highlight portals and collectable spells, and fixed some bugs.</p>
<p>I also researched new method for object shadows for some time, but its quality and performance isn&#8217;t good enough yet to release it.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2014/05/29/arcane-worlds-0-20/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Lava in Arcane Worlds 0.16</title>
		<link>https://ranmantaru.com/blog/2013/10/22/lava-in-arcane-worlds-0-16/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lava-in-arcane-worlds-0-16</link>
		<comments>https://ranmantaru.com/blog/2013/10/22/lava-in-arcane-worlds-0-16/#comments</comments>
		<pubDate>Tue, 22 Oct 2013 19:33:38 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=380</guid>
		<description><![CDATA[There are natural volcanoes now, and you can find Volcano spell (not in demo though). I also added some inertia to the player movements and fixed some minor issues. Also wyverns and portal have new sounds now, made by Josh Culler, who is making some music for the game as well.]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="375" src="http://www.youtube.com/embed/aU0NYCexfjE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>There are natural volcanoes now, and you can find Volcano spell (not in demo though).<br />
I also added some inertia to the player movements and fixed some minor issues.<br />
Also wyverns and portal have new sounds now, made by Josh Culler, who is making some music for the game as well.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2013/10/22/lava-in-arcane-worlds-0-16/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Arcane Worlds on Steam Greenlight</title>
		<link>https://ranmantaru.com/blog/2013/09/21/arcane-worlds-on-steam-greenlight/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-on-steam-greenlight</link>
		<comments>https://ranmantaru.com/blog/2013/09/21/arcane-worlds-on-steam-greenlight/#comments</comments>
		<pubDate>Fri, 20 Sep 2013 21:42:18 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[greenlight]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=368</guid>
		<description><![CDATA[The game now has sounds and I made a trailer to show what it&#8217;s all about: Also I put it on Greenlight, please vote for it! I&#8217;m going to try publish it on Desura and submit it to GOG, as well as doing more promo stuff.]]></description>
			<content:encoded><![CDATA[<p>The game now has sounds and I made a trailer to show what it&#8217;s all about:</p>
<p><iframe width="500" height="375" src="http://www.youtube.com/embed/MnBYtD0lTTQ?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Also I put it on Greenlight, please vote for it!<br />
<iframe src="http://steamcommunity.com/sharedfiles/widget/180019523" width="336" height="137" frameborder="0" scrolling="no"></iframe></p>
<p>I&#8217;m going to try publish it on Desura and submit it to GOG, as well as doing more promo stuff.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2013/09/21/arcane-worlds-on-steam-greenlight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Arcane Worlds 0.14: Trees</title>
		<link>https://ranmantaru.com/blog/2013/08/15/arcane-worlds-0-14-trees/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-0-14-trees</link>
		<comments>https://ranmantaru.com/blog/2013/08/15/arcane-worlds-0-14-trees/#comments</comments>
		<pubDate>Wed, 14 Aug 2013 22:36:41 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=361</guid>
		<description><![CDATA[The main feature of this update is trees, not much, but they change how the worlds look and there&#8217;s something to burn with lava which I&#8217;m going to add in the next updates. There&#8217;s also some secret stuff related to trees, but I&#8217;ll let you discover it yourself. As usual, you can download the free [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="375" src="http://www.youtube.com/embed/Ka4b8efPrAk?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>The main feature of this update is trees, not much, but they change how the worlds look and there&#8217;s something to burn with lava which I&#8217;m going to add in the next updates.<br />
There&#8217;s also some secret stuff related to trees, but I&#8217;ll let you discover it yourself.</p>
<p>As usual, you can <a href="http://ranmantaru.com/games/arcane-worlds">download the free demo</a> or get the alpha update using your key link if you purchased the game.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2013/08/15/arcane-worlds-0-14-trees/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New collectable spells in 0.13</title>
		<link>https://ranmantaru.com/blog/2013/07/21/new-collectable-spells-in-0-13/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-collectable-spells-in-0-13</link>
		<comments>https://ranmantaru.com/blog/2013/07/21/new-collectable-spells-in-0-13/#comments</comments>
		<pubDate>Sun, 21 Jul 2013 13:07:14 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=355</guid>
		<description><![CDATA[You can now find spells while exploring, and some of the old ones have to be found (or cheated) now. I also added GUI animation system, spell icons and cheats menu. As usual, you can download the free demo or use your key link to download the latest alpha version if you already purchased the [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/l0BRBy0FYbQ?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>You can now find spells while exploring, and some of the old ones have to be found (or cheated) now. I also added GUI animation system, spell icons and cheats menu.</p>
<p>As usual, you can <a href="http://ranmantaru.com/games/arcane-worlds">download the free demo</a> or use your key link to download the latest alpha version if you already purchased the game.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2013/07/21/new-collectable-spells-in-0-13/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Of water and stone</title>
		<link>https://ranmantaru.com/blog/2013/06/30/of-water-and-stone/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=of-water-and-stone</link>
		<comments>https://ranmantaru.com/blog/2013/06/30/of-water-and-stone/#comments</comments>
		<pubDate>Sun, 30 Jun 2013 13:16:35 +0000</pubDate>
		<dc:creator>e-dog</dc:creator>
				<category><![CDATA[Arcane Worlds]]></category>
		<category><![CDATA[dev]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://ranmantaru.com/?p=350</guid>
		<description><![CDATA[The transparent water looks much better. It still needs some improvements to look less blocky and flickery. I also improved simulation to avoid over-acceleration on slopes. This is in preparation for water sounds (which would be wrong if water flowed too fast) and lava (which shouldn&#8217;t flow too fast). As the result, flows look much [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/0D_t408TcDg?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>The transparent water looks much better. It still needs some improvements to look less blocky and flickery.<br />
I also improved simulation to avoid over-acceleration on slopes. This is in preparation for water sounds (which would be wrong if water flowed too fast) and lava (which shouldn&#8217;t flow too fast). As the result, flows look much better now and vortices and other interesting effects have appeared.<br />
I changed stone shader to make it easier to add new stones, and added some menhirs to mark magic circles.<br />
Oh, and I added the main menu. I have logo designed on paper, but I didn&#8217;t get it into the game yet, so the title is just text for now.</p>
]]></content:encoded>
			<wfw:commentRss>https://ranmantaru.com/blog/2013/06/30/of-water-and-stone/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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