Based in Varna, Bulgaria
December 2011 (Early Access)
|USD||$15 (release price, -33% during alpha)|
In this side-scrolling platformer/shooter with finely destructible levels and bosses you level up your character by literally going up to the next level. Each level-up earns you some points to spend on upgrades: more health, firepower, new weapons, skills, etc. Also it's made of voxels, so you can destroy walls and dig tunnels or trenches to hide from enemy fire, and blast holes in huge bosses to get to the vulnerable spots inside them.
LEVEL UP! started as a silly side project to take a break from developing a bigger game Arcane Worlds. Initially it had 3D voxel graphics with 2D gameplay, but it turned out too much a hassle to develop, especially with larger bosses, so it was switched to 2D graphics while keeping the same fine level of destructibility.
- Voxel-based, destructible levels and bosses.
- Procedurally generated levels and enemies - each play-through is different.
- Various upgrades to choose on each level-up.
- 16-bit retro aesthetics enhanced with modern technologies.
- 2D platformer-shooter hybrid with free mouse aiming.
Gameplay Video YouTube
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About Ranmantaru Games
Ranmantaru Games is a one-man independent game studio founded by Alexey Volynskov. It's based in Varna, Bulgaria, a nice city on the Black Sea coast.
More information on Ranmantaru Games, our logo & relevant media are available here.
LEVEL UP! Credits
Business & Development, Ranmantaru Games
Music and Sounds, Freelancer