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	<title>Comments on: Arcane Worlds tech demo</title>
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	<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=arcane-worlds-tech-demo</link>
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		<title>By: JF Perkins</title>
		<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/#comment-91</link>
		<dc:creator>JF Perkins</dc:creator>
		<pubDate>Mon, 05 Mar 2012 02:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://ranmantaru.com/?p=169#comment-91</guid>
		<description>Incredibly cool! Timely, too. I was looking for some way to simulate moving water to explore some scenarios for a sequel I&#039;m writing. Watching random water slosh around is fun! Thanks for releasing this.</description>
		<content:encoded><![CDATA[<p>Incredibly cool! Timely, too. I was looking for some way to simulate moving water to explore some scenarios for a sequel I&#8217;m writing. Watching random water slosh around is fun! Thanks for releasing this.</p>
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		<title>By: e-dog</title>
		<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/#comment-61</link>
		<dc:creator>e-dog</dc:creator>
		<pubDate>Fri, 24 Feb 2012 08:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://ranmantaru.com/?p=169#comment-61</guid>
		<description>The final game will have a web of worlds, which while still randomly generated, will have predefined features for story and gameplay reasons.
But sandbox mode is nice too, I&#039;ll add it for sure.</description>
		<content:encoded><![CDATA[<p>The final game will have a web of worlds, which while still randomly generated, will have predefined features for story and gameplay reasons.<br />
But sandbox mode is nice too, I&#8217;ll add it for sure.</p>
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		<title>By: GW</title>
		<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/#comment-58</link>
		<dc:creator>GW</dc:creator>
		<pubDate>Thu, 23 Feb 2012 13:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://ranmantaru.com/?p=169#comment-58</guid>
		<description>Wow, this was well worth the way too much time I spent playing with it when I should have been writing. Great work! Even if you get the final version out and it&#039;s completely different, consider either leaving in the random world generator or doing something like a Lunar Lander update using this engine...</description>
		<content:encoded><![CDATA[<p>Wow, this was well worth the way too much time I spent playing with it when I should have been writing. Great work! Even if you get the final version out and it&#8217;s completely different, consider either leaving in the random world generator or doing something like a Lunar Lander update using this engine&#8230;</p>
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	<item>
		<title>By: e-dog</title>
		<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/#comment-57</link>
		<dc:creator>e-dog</dc:creator>
		<pubDate>Thu, 23 Feb 2012 09:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://ranmantaru.com/?p=169#comment-57</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
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	<item>
		<title>By: NK</title>
		<link>https://ranmantaru.com/blog/2012/02/19/arcane-worlds-tech-demo/#comment-56</link>
		<dc:creator>NK</dc:creator>
		<pubDate>Thu, 23 Feb 2012 04:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://ranmantaru.com/?p=169#comment-56</guid>
		<description>Very cool and impressive. I&#039;ll definitely be following this project.</description>
		<content:encoded><![CDATA[<p>Very cool and impressive. I&#8217;ll definitely be following this project.</p>
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